Way back when Poser couldn't export individual groups from a figure, it was hard to use an external modeller to make morphs. It's written in Java, so it will work under any platform that has Java available.
#BLENDER TO SCULPTRIS DOWNLOAD#
Fortunately his download is still available. It's a little utility that was written way back when (you'll see how way back in a minute) by a guy named John Wind, who doesn't seem to be around any longer. :)Īttached Link: > Quote - what is Compose? Never heard of it. I just assumed that everybody who had been in 3D for any length of time knew about it already. Nods - and sorry for not linking to it earlier. I may be able to use it to substitute for most or all of what Compose does for me at the moment. The POV-Ray part of PoseRay, although useful, is really only a small part of what it can do.
Import meshes in OBJ, 3DS, LWO, DXF and other formats, including Poser and DAZ|Studio scenes.Here's just a few features that grabbed my interest - I'm sure there are plenty more that I have yet to discover. I may have to rethink some of my modelling workflow. PoseRay is amazing! I had no idea it did so much stuff. I had a little time to play with it yesterday, since I had a Lightwave mesh I wanted to convert.